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Bets on football matches are accepted for the main time stipulated by the rules of the match
or tournament that includes the compensated time added by the match referee after the main
time of the half or the match. Events that took place during the time compensated by the
referee are considered to have occurred at the 45th or 90th minute. The football bets are
available for one team to win or draw or with handicap. Bets in Cup matches are also
available on whether one of the teams go to the next round, depends by the number of matches
played.
The line also offers bets on double results:
Bets are accepted on handicaps and totals (total number of goals scored). The Player can
choose different values of handicaps (both positive and negative) and totals in the line. If
the Player bet on an integer "Total" and get into it, the bet is calculated with odds equal
to "1". Similarly, the Player can bet on the individual "Total" of the team. If the Player
get into the "Total", the bet is calculated with odds equal to "1".
The bet on " Who will
score more goals " offers a comparison of two teams from different matches when the team
that scores more goals will be recognized as the best. Bets are not accepted for "Combos"
and "Systems" with the proposed teams and are calculated with odds equal to "1" upon the
same performance from both teams. There are available bets on match listing:
Additionally, Players can bet on playing round:
Bets on "Corner Kicks, Yellow/Red Cards, Fouls, Shots on Target, Offsides, and Percentage of Ball Possession, Substitutes" include the following:
If two or more players from different teams get yellow or red cards based on a single game episode - bets on the "Match First Yellow/Red Card" will be calculated with odds equal to "1".
For the bet on "Time of the First or Last Goal" in a match, indicating the time intervals, the Player needs to predict during which period the first or last goal in the match will be scored. If the game finishes 0:0, the bet will be calculated with odds equal to "1".
In the " Who will score the next goal " market, there are three possible outcomes for the Player: "Team 1", "Team 2" or "Zero Score".
For bets on "Most Productive Match", "Least Productive Match" or "Match with Most (Least) Goals Scored", the Player needs to predict the match/matches from the selected list in which the most or least goals will be scored. If the highest number of goals is scored in two or more matches - bets on these matches are settled at the odds 1.
If one or more matches selected in the line were postponed for more than 36 hours from the originally officially specified time, or were interrupted and not finished within 12 hours, all bets on these games will be settled at the odds 1.
The bookmaker line accepts bets on the event that first occurs in a certain game period. The Player need to predict what will happen during a certain time period: a goal scored, a corner kick, a goal kick, an offside, a foul, an out, or none of these. Similarly, bets on comparisons of the above events are available - the Players can bet which of the specified events (for example, a goal or offside, a goal kick or corner kick) will occur earlier in a certain period, or none of the above.
The following events are considered as occurred: a corner kick in the case of a kick executed from a corner flag; a goal kick in the case of an actual goal kick; offside in the case of a free kick performed upon recording the offside; out in the case of an actual throw-in; foul in the case of a free or penalty kick performed upon recording a violation.
The source for determining the results and matches statistics can be checked from the following sites:
In the absence of the necessary information or obvious errors in the protocols on these sources, Crickto can settle bets based on statistical data from its own internal sources.
Time accounting of each event to calculate the following: goal - the same time as the timer at the moment of the ball crossing the goal line (scored goal); corner kick - time at the moment of the kick from the corner mark; foul - time at the moment of the free or penalty kick upon recording a violation of the rules; offside - time at the moment of the free kick upon recording the offside; goal kick - time at the moment of the goal kick; out - the same time as the timer at the moment of the out thrown. The bet is settled based on the match timer for the TV broadcaster, which will be specified in the comments to a specific match on the line. The parallel timer which is startled in parallel by Crickto is considered the main timer for settling the bet when there is no time indicator in the TV broadcast. To determine and make a final decision in disputed situations, Crickto can operate information from internal sources about the match.
In the "First 5-Minute Match Prediction" the Player proposed to predict before the match (pre- match bet) what event will take place first within the first five minutes:
The first five minutes of the match will be settled based on the period from 0:00 to 5:00 (from the Bets on first to the fifth minute inclusive) of the event. To consider a bet as a winning, the goal shall be scored in the specified period (the goal kick and the ball crossing the goal line shall be recorded in a certain period). If the kick was made in a given period, and the goal was scored beyond such period, the bet will be considered as lost. The corner kick shall be assigned within the specified time period and, if assigned, will be counted. The penalty shall also be assigned within the specified time period. Penalties will be ignored if the penalty event happened within the allotted time period, and its appointment by referee outside of the period . If the penalty is awarded within the specified period, and the attempt to execute it occurs later - the bet is still considered won. Yellow or red cards will be counted at the moment when they will be shown by the referee, but not at the moment of the foul commitment. If the reason for the yellow or red card belongs to the specified period but the direct display of the card does not, the card will not be counted. Only cards shown to the field players who participate in the match at the time of card shown will be counted.
Appointed penalty is considered as the winning outcome if the penalty had been appointed before the referee showed the card for a foul.
It is proposed to the Player to specify the outcome of the match based on the European handicap. In case of a bet with a European handicap, the Player needs to predict the outcome of the match with the condition that the match begins from a certain score, specified in the value of the handicap. The final score for such bets is calculated by adding the game result and the handicap value. The following outcomes are possible when betting with the European handicap:
The European handicap does not imply a partial or full refund of the bet: the Player can either win or lose the bet in full.
Example 1. Handicap (0-1) means a bet assuming that after the end of the game, 0 is added to the goals scored by the home team, and 1 is added to the goals scored by the away team. The "home win with handicap" outcome will be a win if the match ends with the home team winning by 2 or more goals, for example, 2:0 or 3:1 (2:1 or 3:2 with 0-1 handicap), etc. The "draw with handicap" outcome will only be a win if the home team wins exactly 1 goal, for example, 1-0 or 2:1 (1:1 or 2:2 with the selected handicap 0-1), etc. The "away win with handicap" outcome will be a win if the away team ends the match with a draw or win, for example, 0:0 or 0:1 (0:1 or 0: 2 with the selected handicap 0-1).
Example 2. Handicap (1-0) means a bet assuming that after the end of the game, 1 is added to the goals scored by the home team, and 0 is added to the goals scored by the away team. The prediction for the "home win with handicap" outcome will play for any home win or draw, for example, 1:0 or 1:1 (2:0 or 2:1 with the selected handicap 1-0), etc. The bet on the "draw with handicap" outcome will only take place if the away team wins by a single goal difference, for example, 0:1 or 1:2 (1:1 or 2:2 with the selected handicap 1-0), etc. The "away win with handicap" outcome will only be won if the away team triumphs with a difference of two or more goals in 2 or more goals, for example, 0:2 or 1:3 (1:2 or 2:3 with the selected handicap 1-0), etc.
The "Shots on the goal/crossbar kick" market: when settled this bet, one takes into account shots at the goal post or crossbar, after which the ball remained in play (flying out into the pitch or touching the referee, or a player of one of the teams, or another post or crossbar after a rebound).
The ball hitting the post or crossbar is not considered in the following cases:
Bet on "goalless time periods" assumes that if "n" goals are scored during a match, then the minutes, when goals have been scored, divide a time period of a match (from 0 to 90 minutes) into "n+1" goalless time periods. The duration of goalless time periods is calculated as the difference between:
The match starts at 0 minute. Goals scored in the time compensated by the referee for the first and second half are considered goals scored at the 45th and 90th minutes respectively. If there have not been scored any goals, thus, it is considered that there has been one 90-minute goalless period.
Example 1. If a match has been completed within the main time with 0:0 score, thus, it is considered that there has been only one 90-minute goalless period.
Example 2. If there have been scored 2 goals in a match: at 23rd and 62nd minutes, then there have been only 3 goalless periods: 23 minutes (23-0), 39 minutes (62-23), and 28 minutes (90- 62).
Example 3. If there have been scored 3 goals in a match: at the 15th, 45th, and 90th minutes, then there have been only 4 goalless periods: 15 minutes (15-0), 30 minutes (45-15), 45 minutes (90-45), and a 0- minute period (90-90).
Crickto accepts bets on basketball matches taking into account overtimes (OT), if the scheduled game time ends with a draw. In addition to individual bets on a draw or a clean victory of one of the teams (1, X, 2), bets on such outcomes are accepted for the scheduled game time. In basketball matches, determining the winner of the confrontation provided for two games (home and away games), the match can end in a draw without overtime.
Example 1: play-off match (according to the regulations, a winner is determined based on the sum of two matches), the first match ends with a score of 85-80, the second match ends with a score of 75-75 (without overtime). In the second match, the rules do NOT provide for overtime, since the score of two matches is 160:155, which guarantees the first team to get to the next round.
Example 2: play-off match (according to the regulations, a winner is determined based on the sum of two matches), the first match ends with a score of 78-72 in favor of team 1, the second match ends with a score of 87-81 in favor of team 2. Since the sum of two matches is 159:159, overtime in the second match is appointed to determine a team to pass to the next round (this overtime is only considered when betting on the "Qualifying to the next round)" market).
When betting on a combined total or individual total, Crickto offers the Players to predict the total number of the points in a match scored by teams combined or the score of one individual team.
In some specific matches, bets are available for each quarter of the match. For example, the Player must predict the most/least productive quarter of the match.
Bets on number of points, rebounds scored by the players of either team according to the line are also available. The bet will be refunded if one of the basketball players does not appear on the pitch.
In the "Duel of players" betting market, Crickto offers the Player to predict who will score more points, make more assists or collect more rebounds. Such bets are settled based on the official match protocol (including overtime, if the scheduled game time ends in a draw). The bet will be refunded if one of the basketball players does not appear on the pitch.
Bets on general "Performance" for basketball players take into account the total sum of points, assists and rebounds of a particular athlete. Blocked shots and steals are not counted as Performance points. Bets are settled according to the official match protocol (considering overtime). The bet will be refunded if one of the basketball players does not appear on the pitch.
Crickto offers the Players the following betting markets for tennis:
The following live bets are also available:
The platform uses its own data about the actual course of the game for the live bets settlement. If, for any reason (lack of results in official information sources or broadcast loss), the results of competition cannot be reliably established, then bets on these events are settled with odds equal to "1". Any claims for bets on a live event are accepted not later than 24 hours after the competition ends.
Tennis matches remain valid until the end of the tournament.
All bets on tennis matches remain valid if the tennis courts surface have been replaced during the tournament. Crickto provides data about the surface of tennis courts (ground, grass, hard) for information purposes only and does not accept claims about inconsistencies in the data about the type of court surface in the betting line information.
If one of a tennis match players refuses to continue the match for any reason, or has been disqualified, then the following options are possible:
Example 1. Zverev vs. Medvedev. The match has been interrupted with a score of (4:6, 5:3). In this case:
Example 2. Zverev vs. Medvedev. The match has been interrupted in the first set with the score of 5:5. In this case:
"First set total" bet is less than 10.5, "first set total" bet is more than 10.5, a bet on the first set "Zverev with a handicap +2.5" or a bet on the first set "Medvedev with a handicap -2.5" are subject to refund.
If the regulations have been changed (the planned five-set match was replaced by a three-set match, or vice versa), the bets on a match winner, first set winner, total of the first set and game handicap for the first set are settled at the odds offered in the line. All other bets will be refunded.
If one or more players of one of the teams in team competitions are replaced (for example, the Davis Cup), regardless of the reasons, bets on the match outcome and qualifying to the next round remain valid.
Bets on tennis matches in doubles are calculated with odds equal to "1", if the composition of the pair was initially specified when replacing at least one of the Players. Otherwise, the bet remains relevant.
If two or more tennis Players win the tournament at the same time, then bets on the victory of these Players in the tournament are calculated with odds equal to "1".
If a so-called "championship tie-break" (a race to 10 points won) is played instead of a decisive set in a match, a score of a decisive set is considered as 1:0. Accordingly, the overall handicap and the overall total of the match are settled based on this score.
Crickto offers Players to place bets on volleyball matches with the following markets in the line:
Handicaps and totals for volleyball matches are indicated in points unless otherwise indicated in the betting line.
If the rules of a volleyball match have been changed (sets have been played to 21 points), then bets on set or match winner and exact score of the match are calculated based on accepted odds. The "Gold Set" is not taken into account when the bet is settled. All other bets will be refunded.
Bets on totals and handicaps in table tennis matches are indicated in points unless otherwise
indicated in the betting line of Crickto.
If the match was interrupted or one of the
teams or an athlete has been disqualified, or for some reason has refused to continue the
match, the following options are possible: Example 1. If at least one set has been played in
full, then all bets on the match winner are considered valid. All bets that have been
actually completed by the time of the game interruption are also considered valid, but bets
on handicaps on sets or points in a match, regardless of the score, will be
refunded.
Example 2. If the first set has not been played in full, then all bets are
calculated based on the current result at the time of the game interruption, and all other
bets are calculated with odds equal to "1".
Crickto offers Players to bet on hockey matches of various championships. The Player can bet on the match result (a clean victory for one of the teams or a draw), as well as on handicaps and totals. Crickto offers a line of totals and handicaps (positive and negative) to bet. e of scoring the "total", such bets are calculated with odds equal to "1".
Bets on hockey matches are accepted only for the regular time, excluding overtimes (if this is assumed by the competition regulations), except for specially stipulated bets.
In the "Performance of Periods" betting market, the Player is asked to predict which of the three periods will be the most productive for the both teams in total (the highest number of goals will be scored).
The following types of bets are available in the betting line:
Also, Players can use the "home/away" betting market, which includes the following options:
The home/away market bets are not accepted in "Combo" bets along with any other matches of the corresponding round. If one or more matches have been interrupted and not completed within the time limit set by the rules - such bets of the "home/away" market will be calculated with odds equal to "1".
There is also a "Next Goalscorer" bet available for Players in the betting line, where they can choose one of three options: "Team 1", "Team 2" or "No Score".
According to the terms of the "When will be scored the first (last) goal" bet, indicating the time periods, the Players need to predict in what time period the first/last goal will be scored in the match. If the regular time of the match ends in a draw, the bet will be calculated with odds equal to "1".
As part of the " Come From Behind and Win" bet in a match, the Player needs to predict which team will lose in the score during the game but will be able to win in the of the match in regular time.
If, for some reason, an ice hockey match has not been played on the scheduled date, then all bets on this match are calculated with odds equal to"1".
The Players can verify the results of hockey matches on the following websites:
Crickto accepts bets on baseball within the approved betting line, but there are a number of features when calculating bets. For a bet to be considered valid, the minimum duration of a baseball game shall be at least five innings, except when the home team leads after four and a half innings. If a match is interrupted or postponed for any reason, the game winner is determined according to the result after the last full inning, except cases when the home team evens the score or takes the first lead in the second half of the period. Then the winner is determined with a result at the match interruption. If the game is interrupted after the home team has evened the score, bets on the game are calculated with odds equal to "1". Bets on the outcome of the first five innings of a match are settled based on the result of the game result after the full five innings. In case of a draw, bets on the victory of one of the teams are calculated with odds equal to "1". To consider a bet on totals and handicaps in a match as valid, at least nine innings need to be played or, if the home team leads in the score, eight and a half. If a match is postponed or interrupted for any reason in extra innings, the match result is determined after the last full inning, except cases when the home team evens the score or takes the first lead in the second half of the period. Then the winner is determined at the time of the match interruption. If from 5.5 to 8 innings have been played, the values of a handicap and totals, which have not been specified to the moment of interruption, are settled with odds equal to "1". Bets on the "home/away" market on the number of wins of the home and/or away team are also calculated. The rest of the outcomes are settled with odds equal to "1". In the "home/away" baseball market, the game-day matches are counted with the number of matches indicated. And in the "Most/Least Productive Match" market, bets are settled based on the highest/lowest game score in any of the specified matches. The "Number of Shutout Matches" bet is settled based on the number of teams that have gained no points in a given game day. If two matches have been played on the same game day, and Crickto recorded only one, the result is counted for the first among them.
The "Number of Extra Innings " bet is settled in accordance with a total number of additional innings played in all matches.
If the pitcher was substituted in the match, this event does not affect the match outcome.
If the match has not taken place for some reason within the scheduled time and/or has been postponed for more than twelve hours from the time indicated in the betslip, all bets are settled with odds equal to "1".
If the match has not been finished due to bad weather conditions or other reasons, bets on the match winner are settled based on the result at the time of the game interruption, assuming that this result is approved by the tournament organizers as final. Otherwise, all bets on this match are settled with odds equal to "1".
Crickto accepts various bets on handball matches of national championships or European cups, taking into account the result of the game in the regular time and the match rules. Exceptions apply if otherwise specified in the betting line.
Crickto offers the Player the following types of bets:
The bet on the fight duration means that the Players need to predict the number of rounds. The period of two minutes and thirty seconds is taken as the half of a five-minute round (hence a round and a half is a round plus two minutes and thirty seconds of the second round). If the fight is considered completed exactly in the middle of the round, the Players are refunded the "more/less" bet on the total number of rounds held. The bet on winning a round means that the last round held is considered a win if on of the participating fighters refuses to continue the fight in the break between rounds, or fails to enter the fight after the beginning of the next round.
If the number of rounds in a match changes, bets on the fight outcome and the method of achieving it remain relevant. Bets on the number of rounds will be refunded.
If the referees at MMA tournaments cannot determine the winner of the fight by setting a draw, bets on the fight victory are settled with odds equal to "1". All other bets are settled based on the actual fight outcome.
Crickto accepts various bets on handball matches of national championships or European cups, taking into account the result of the game in the regular time and the match rules. Exceptions apply if otherwise specified in the betting line.
The following types of wagers are offered:
All the bets on matches are valid until the end of the tournament in which they are held.
If for some reason one of the participants refuses to continue the competition or he is disqualified, he loses all incomplete games, and the bet will be settled by the received result.
If the refusal (disqualification) occurred before the beginning of the match, the bets will be refunded.
If the match regulations have been changed, the bets placed on a winner of the match will be settled at the accepted odds while the bets placed on handicaps or totals will be refunded.
Crickto offers Players to make the following types of bets on boxing matches and various types of martial arts:
The bet on the fight duration means that Players need to predict the number of rounds completed by boxers or fighters.
The bet on winning a round means that the last round held is considered a win if on of the participating fighters refuses to continue the fight in the break between rounds, or fails to enter the fight after the beginning of the next round.
If the number of rounds in a match changes, bets on the fight outcome and the method of achieving it remain relevant. Bets on the number of rounds will be refunded.
If the referees cannot determine the winner of the fight by setting a draw, bets on the fighters' victories are settled with odds equal to "1". All other bets are settled based on the actual fight result.
When determining the results of eSports events, Crickto uses the following sources of information, however, not limited to this list of websites:
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